Machinima


As a niche in all forms of reality representations, Machinima is challenging the notion of the moving image in numerous media contexts, such as video games, animation, digital cinema and virtual worlds. In theory, Machinima is described as signalling the emergence of new media allowing an unrestricted access to the system of cultural exchange and supporting a more democratic process of production and distribution in the media industry.

There appears to be immense potential for filmmakers to capitalise on the growing capabilities of not only traditional game worlds, but new emerging VR/MR techniques to create unprecedented levels of immersion for viewers. Inversely, for VR/MR creators of all media, Machinima-technology may potentially help to mitigate the challenges when integrating narrative into the video gaming paradigm.

Today we discussed the role of the avatar in the shifting collective  consciousness in a decentralised media production, discussed on 3  presented projects: 

1. Talking Reality: an animated film by Mobile Productions (Jacqueline Heer) 

2. In-game film production: Machinima (GIY), a survey of major Machinima  artists (Snappy World) 

AX System  
Alessandro William work is very much inspired by music. Most of his Machinima start with a song.  He is mainly working with GTA. In February 2019 he released his latest film: 

God Republic

Rising Jake  
Rising Jake is the master of car chases and action scenes. He is working with GTA. In October  2019 he released his latest film: 

Hotline  

Rémi Marocelli  
Rémi Marocelli is an illustrator and occasionally publishes machinima with Sims 4. In October  2017 he released his full-movie: 

Bella Goth: The last Hope  

XAYRO  
Alvin a.k. Xayro is the creater of the Sims 4 Series Seaside. He started his channel with lets-play  but since 2018 he is releasing a full-movie-series: 

Seaside  

Descartes’ dream argument: Even in a best-cases scenario of sensory perception,  we can never rule out that we are now dreaming, because dreaming is subjectively  indistinguishable from waking experience.  

whanowa  
Whanowa creates machinima, cinematics, montages, tutorials and let's plays. He mainly produces  with GTA. In September 2018 he released his latest full-movie:  

Lucid Encounter

88Jackob88  
Jackob is working with GTA. The combination of music and impressive images imprint his epic  work. In August 2018 he released his full-movie: 

Rover  

Zadrium  
On his channel MUM ZAUZ he releases the GTA Series: L.S. Vice in the Style of the 1980th series  Miami Vice. In September 2019 he released EP1 form his latest series: 

Dark Room

BroBastii  
A young youtuber who is releasing a machinima series in atmorspheric 2 minutes snippets. Die Sims 4 STORY SERIE https://youtu.be/II5x5MLR-sM 

cornymio  
Corny is a machinimator from Philippines. Her machinima series Raison D’etre gained her some  notoriety in the sims film community. 

Raison D’etre  

Snappy World  
Snappy World is making machinima since 2017 and is a rather young talent within the machinima  community. With the music video Sugar Time for the Berlin Underground Band Delict Royal she  won the SIFF Film Festival.  

Her newest full-movie will be released in January 2020. The Preview will take place on 24th January 2020 at the b-ware! ladenkino in Berlin. 

LEA- Loves Eternal Agony

3. Virtual Materialism: Jens Isensee will present his interactive video  installation 

 

Portfolio: www.jensisensee.de 
info@jensisensee.de